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Join date: Jan 20, 2025
Posts (12)
Jun 5, 2026 ∙ 1 min
Leveling Up: Exploring Figma Interactions Through Battle Pass Design
“A battle pass is a seasonal reward system where players earn in-game cosmetics by completing challenges, with a free and a paid premium track. It's company favorite because it drives predictable recurring revenue, boosts player retention through time-limited goals, and fairly monetizes a broad audience, all while avoiding the backlash and regulatory risk of loot boxes. ” Duration: 2 days Team member: Tejas Pawar Software: Figma I Jitter Task: “Design an engaging, clear, and functional Battle...
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Nov 3, 2025 ∙ 2 min
Hive 2.0 Redesign: Unifying Brand Identity and Elevating Air Purifiers
“ Hive 2.0 Redesign was an independent, personal industrial design project focused on transforming Praan's air purifier into a cohesive lifestyle product, aligning brand identity and engineering for superior user experience. ” Duration: 1 Week Team member: Tejas Pawar Software: Solidworks I Keyshot How Might We: “ How might we design a unified, visually appealing air purifier that maintains brand visibility and intuitive usability, while elevating both functionality and aesthetics in any...
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Sep 9, 2025 ∙ 2 min
From Concept to Reality: Berger Paints Retail Makeover
“ As an industrial designer on the Berger Paints retail transformation project, I contributed to reimagining store spaces into immersive brand experiences by designing innovative fixtures and sustainable elements. ” Role: Industrial Designer Team: D’Art Design team Challenge: “ As a legacy brand, Berger Paints needed to remain relevant, engage both contractors and consumers more deeply, and break away from restrictive traditional distribution channels. ” Project Overview Participated as an...
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